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Darkest hour a hearts of iron game wont start
Darkest hour a hearts of iron game wont start








darkest hour a hearts of iron game wont start
  1. #DARKEST HOUR A HEARTS OF IRON GAME WONT START MOD#
  2. #DARKEST HOUR A HEARTS OF IRON GAME WONT START MODS#

Copy and update \config\Buttons.txt, \db\difficulty.csv, \db\diplo_costs.txt, \db\misc.txt, \db\spy_costs.txt ONLY if these are changed by your mod from vanilla 1.3 values. Copy db\ministers.txt, \db\leaders.txt and \db\teams.txt and add any mod specific file names there

#DARKEST HOUR A HEARTS OF IRON GAME WONT START MODS#

Using a program like WinMerge compare mod's folder with Darkest Hour Mods Pack folder and update files as required:

darkest hour a hearts of iron game wont start

Extract all mod files into that folder preserving original game folders treeģ. Create a new folder for your mod in Mods folderĢ. The only files that must be included into mod's folder are \db\ministers.txt, \db\leaders.txt and \db\teams.txtġ. The rest (except 3 - see next) can be skipped as they are identical to DH Core files already installed in the game's main folders.ģ. Only files that were actually changed by the mod, which are included in this pack should actually be updated/replaced by files from the pack. This pack is supposed to be Merged with the mod.Ģ.

  • \gfx\interface\tc_icons.bm - changed file.ġ.
  • \gfx\interface\plate_division.bmp - changed file.
  • \gfx\interface\map_circle.bmp - changed file.
  • \gfx\interface\ill_prov_overlay.bmp - changed file.
  • By default it is populated with all 1.3 file names so you just need to add your new file names and (optionally) remove those you don't see need to be loaded by your mod These files could be either in MODDIR or in main game folder.
  • \db\ministers.txt - list of all minister files that should be loaded by the game.
  • \db\leaders.txt - list of all leader files that should be loaded by the game.
  • \db\teams.txt - list of all tech team files that should be loaded by the game.
  • \db\misc.txt - tons of new modifiers here, but all are set to Armageddon 1.3 defaults, so you have only to edit those values you changed for your mod for 1.3.
  • \db\spy_costs.txt - some changes from 1.3 as most spy system modifiers are moved to misc.txt now.
  • \db\diplo_costs.txt - only one change here from 1.3: removed "-" sign from all costs.
  • \db\difficulty.csv - new difficulty settings *some of our new features are influenced by the difficult settings and got their own entry here*.
  • This file will never be modified by any patch.
  • \config\mods.csv - the file where all modders should put mod specific texts to ensure compatibility with further game patches.
  • \config\Buttons.txt - new button definition *we changed certain interface elements for new features, and of course those need new buttons*.
  • darkest hour a hearts of iron game wont start

    These are the files that need to be in the new DH format in order for the game to work and are the only files that modders should worry about when porting their mods to DH.










    Darkest hour a hearts of iron game wont start